Some battle scenes!
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zz | Date: Thursday, 2011-09-15, 1:20 AM | Message # 2 |
Private
Group: Users
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| the unit size really worries me, it is so unnatural....the castle does not have the right colour, desaturate it a little. also add some box machicolations and acces to the turrets.
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Fallen_KNiGHT_AC | Date: Thursday, 2011-09-15, 2:03 PM | Message # 3 |
Colonel
Group: Administrators
Messages: 187
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| That Castle won't feature in the mod, the new castle has darker stone and features what you mentioned.
What concerns you about the unit size? The Pikeman is a fraction bigger than it should be, if I remember correctly you wanted units to appear bigger? The unit size will stay the same as the original American Conquest.
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zz | Date: Thursday, 2011-09-15, 11:45 PM | Message # 4 |
Private
Group: Users
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| not the graphical size, but the unit size as selection projection, they are all to close on by another....really really not ok....
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HWKStonewall | Date: Friday, 2011-09-16, 6:55 AM | Message # 5 |
Lieutenant
Group: Users
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| Wow, they look really realistic, especially the pikemen. I have a few suggestions. Maybe you can try making the longbowmen's shirts seem a little bit dirty. Also, the cloth on the knights looks a little bit strange. Maybe you can make the checkers smaller in scale and maybe add a few splits in the bottom part of the cloth.
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Fallen_KNiGHT_AC | Date: Sunday, 2011-09-18, 12:02 PM | Message # 6 |
Colonel
Group: Administrators
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| Quote (HWKStonewall) Wow, they look really realistic, especially the pikemen. I have a few suggestions. Maybe you can try making the longbowmen's shirts seem a little bit dirty. Also, the cloth on the knights looks a little bit strange. Maybe you can make the checkers smaller in scale and maybe add a few splits in the bottom part of the cloth.
The unit costumes are not final, those screens were just tests I did to make sure the animations appeared OK in the game.
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